Fabio Pariante 30/03/2022

Contenente undici tracce e registrato al Windmill Lane Studios di Dublino, Boy è l’album di debutto degli U2 pubblicato nel 1980. Brani come A Day Without Me, I Will Follow e Twilight sono tra i più celebri della band irlandese. Percorso dalle venature rock di chi ha voglia di emergere, l’album segna quel periodo di transizione che c’è tra l’adolescenza e l’età adulta; metafora […]

Fabio Pariante 30/03/2022

1.What is your museum about and what is your work there? The International Spy Museum in downtown Washington, D.C., or as we like to say, SPY, is the only museum in the world dedicated to fostering public understanding of intelligence and espionage from a global perspective. The Museum reveals the shadowy world of spying and […]

Fabio Pariante 27/03/2022

1.Tell us what you do and your beginnings. From the time I was a kid, I was never still, and I’ve never been one to wait for things to happen to me. I’ve heard it said that only amateurs wait for inspiration; professionals just get up every day and go to work. In other words, […]

Fabio Pariante 24/03/2022

1.Tell us what you do and your beginnings. I am an American sculptor, author and a mother. All my life I knew I wanted to be an artist. At the age of ten, I helped my grandfather design our home by spray-painting an outline of each room on the lawn. He then built the home […]

Fabio Pariante 17/03/2022

Miltos Manetas is a Greek artist in constant search of technological empathy, feeding on synergies made up of encounters, readings, cultures and places without borders. Having started in Greece to discover new ways to feel alive, his art ranges between hardware and software. Oil paintings, digital canvases, and immersive realities become unprecedented still-lifes situated in […]

Fabio Pariante 17/03/2022

1.Tell us what you do and your beginnings. I’ve been doing digital art since 2008. First I was working for VFX and animated movies. Which allowed me to gain full control of the digital medium in this very demanding production environment. I refined my skills on many 3D software as well as my taste for […]